Music Tech and Marketing — with Todd Tate

In this interview Web music technology expert Todd Tate talks about his work in the early days of digital music, highlights some artists that are doing a great job of leveraging technology to connect with larger audiences, and shares why it’s a good time to get into the music tech world.

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Todd currently develops Websites for musicians ranging from wet-behind-the-ears to Grammy-award winners, helping them navigate the dynamic world of social media to help build loyal, engaged fans in the most effective, creative ways.  He also helps developers and entrepreneurs develop their products to go-to-market, one current project being “ChatWithTheBand.com“.  In addition to serving as the Community Engineer for The SF MusicTech Summit, Todd co-owned and operated San Francisco’s Blue Room Studios, and served as co-founder and Chief Operating Officer for Angry Coffee.com, which launched the first publicly-available web-based interface to Napster and Napster-like networks just as the Internet emerged as a musical force.

Computer Animation Pioneer and Sociative CEO — Brad deGraf

Brad deGraf Picture

In this interview computer animation pioneer Brad deGraf talks candidly about his work in the early days of computer animation, the importance of being both an artist and technician in your craft, and his latest company Sociative.

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Brad has been an innovator in computer animation in the entertainment industry since 1982, particularly in the areas of realtime characters, ride films, and the Web. He founded and/or managed several ground-breaking animation studios including Protozoa (aka Dotcomix), Colossal Pictures Digital Media, deGraf/Wahrman, and Digital Productions. In 2000, Wired called Brad “an icon in the world of 3D animation”. Brad is currently CEO and co-founder (with Michael Tolson formerly of XAOS and Envoii) of Sociative Inc.

Credits include:

  • Duke2000.com, a campaign with Garry Trudeau to get his Ambassador Duke character elected president;
  • Moxy, emcee for the Cartoon Network, the first virtual character for television;
  • Floops, the first Web episodic cartoon;
  • Peter Gabriel’s Grammy award- winning video, Steam;
  • “The Funtastic World of Hanna-Barbera”, the first computer-generated ride film;
  • Feature films “The Last Starfighter”, “2010”, “Jetsons: the Movie”, “Robocop 2”,

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Online PR — with PitchEngine CEO Jason Kintzler

Jason Kintzler

Think you need to be in a large metropolitan city to make your impact on the world?

Hear the amazing story of an entrepreneur who bootstrapped his Social Media business from a small town in Wyoming that is now used by more than 45,000 businesses worldwide in only 3 years.

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Joining me is Jason Kintzler. Jason is the founder and CEO of PitchEngine, a social publishing platform founded in 2009 that is  used by companies ranging from local startups to Fortune 500 companies like Pepsico, H&R Block, Cisco, and Zappos.

Jason has been credited with “heralding in a new era of public relations” by creating “one of the PR industry’s most transformative innovations.” Jason and/or PitchEngine have appeared in several popular books including; Engage, Twitterville, Putting the Public Back in Public Relations, SocialCorp and Social Media Marketing for Dummies.

Want audio only? Right click here to download the mp3 version of this interview